Discovered an ancient crypt while investigating the area near the bandit lair for more information on ‘Gloom’
As we entered the crypt we stumbled upon more bandits and undead and quickly dispatched them
As we continued through the crypt we came across powerful Earth and Wind Demons who we dealt with accordingly
We seem to have interrupted some manner of ritual to bring these Demons to our plane and discovered scribblings detailing a couple more places of interest nearby
We can either continue to interrupt these cultists at the Ruinous Crypt (S05) or attempt to get in their good graces by clearing out a threat at the Decaying Crypt (S06)
Following the map, we easily found the encampment and approached
We pushed through a small cluster of huts into a cave and came upon half a dozen crying children and a small fortification of Inox
Despite the children, we dispatched the Inox present and returned to Jeksereh
Jeksereh disregarded our concerns, gave us our reward and offered us another task, this time retrieving a diamond from and old mine overrun with vermlings
As we left, a Quatryl guard named Argeise told us there was more to Jeksereh than meets the eye
Argeise claims Jeksereh is attempting to overthrow the militia and it we want to help find proof we can go with her (instead?)